What's Trending in Broadcasting?

What’s your workflow?
Logistical efficiency is a challenge when mapping out routes for media transportation. Retaining content quality is essential. We design and implement ingest and workflows by building DAM (Digital Asset Management) and MAM (Media Asset Management) software. Automate repetitive tasks, increase productivity, and contribute to improving the bottom line of your business.

Circumvent media traffic.

Send, receive, and store content in a secure environment. Smoothly transport data via network to end users with IP and ISP. Avoid disruption from satellite usage. Employ OTT (Over the Top) broadcasting with scalability, so your messages can be local or global. Intrepid Data helps business use OTT for successful content delivery.

Protect your content.
How do you protect your content from unauthorized viewing? Installing DRM (Data Rights Management) maximizes data loss prevention. Integrate protection software so your content can only be accessed on selected networks and devices, at set times. We also apply IRM (Information Rights Management) methods to keep confidential information secure.

Go virtual.

With the wide availability of VR devices in the marketplace, virtual entertainment is now more accessible and affordable than ever. Benefits of broadcasting in VR include high resolution, autonomous camera movement, and live streaming. Provide viewers a holistic experience by integrating VR into your media platform.


DRM

Digital Rights Management

Filming is only half the battle. Get informed about encoding, licensing, encryption, and device support.

OTT

Over-The-Top

Bypass broadcasting congestion. Deliver OTT content and hyper-targeted ads direct to your viewers.

Ingest & Workflows

Streamline Your Creative Assets

Automate repetitive tasks, increase operation productivity, and contribute to an improved bottom line for your business.

VR & 360°

Stereoscopic & Spherical

Virtual Reality has become the biggest trend in the broadcasting industry. Let's discuss your next VR project.

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